Today started off, oddly enough, as something of a clean-up day. I moved the trash bags I’m using as floor protectors for the wet projects, I shifted a bunch of the loose cubes over to where the river production area was, I cleaned up the pixel dice construction site, and collected boxes in one area
Month: August 2014
Interesting stuff today. I was hoping to have images of all three pixel rivers done, but the Mississippi is being difficult and I needed to re-glue several tributaries, this time using clamps. I should have been using clamps the entire time! But anyway, other stuff still got done. I finished all nine of the Random
I spent most of the day fixing up the 3D pixel Nile, 3D pixel Yangtze, and piecing together the last bits of the 3D pixel Mississippi. Here’s a quick shot of the Nile, resting on a table: I also constructed five ephemeral Random Pixel Objects and three physical Random Pixel Objects. I forgot to snap
Some new things, some tidying up, some experiments. First of all — the soundtrack for this residency so far, courtesy of the 5-disc CD changer at the Nave:
There were some technical snafus, like the batteries for the camera I use for the random pixel grids conking out, so today I don’t have many images. However, I did finish painting the new sets of pixel dice, and sanded the edges of one set of 12:
I got some fresh handwriting samples for the Multilayered Holographic Composite from my summer school class, we’re up to 70 samples: Remember, if you’d like to contribute your own handwriting sample, go here for submission guidelines!
More fun today at the Nave Gallery. First of all, here are the results of my ink-blot flow pattern experiments: I’m not sure if I’m thrilled with these or not. I will continue the experimentation, however.
More fun at the Nave today. I used the heavy rain to soak some paper and play with ink patterns: I did more random pixel grids with the six-level grayscale dice. Here’s a sampling of three of them:
At long last, I got over to the Nave on Powderhouse Blvd for some art time. Everything’s preliminary, everything’s laying groundwork, and everything’s feeling out directions. One of the things that happened was process-oriented data collection. I created random 6×6 grids with six-level grayscale dice:
More stuff dropped off at the Nave on Powderhouse Blvd. A camera, a bag of grayscale cube dice, some charcoal 1/4″ cubes, a tripod. Soon, soon, things will arise.