Mindhue Studio

Printmaking, conceptual and installation art

Tag: pixels

Noodling with the Taijitu

On a lark I did some animation silliness today. The typical explanation for the taijitu, or the yin-yang symbol ( ☯ ), mentions how dark and light are intertwined, one leads to the other in a symbiotic wax-and-wane cycle, and one contains the seed of the other inside. Well, said I, I wonder what this

Residency Wrapup, a Little Later Than Expected

Well, it took me longer than expected to cap off the residency posts with some shots of the closing reception, but better late than never. Here are some lovely images shot during the closing by Rebecca Philio, who has shot several receptions for the Nave Gallery through the years. Myself and Jesa Damora at the

Nave Residency, Day 12

Not really a true work day, just a quick organization day to prepare for the closing reception tomorrow evening. I threw out trash, rationalized the box situation for later packing, put away cameras, pens and pencils, and collected stuff to take home tomorrow morning. Once everything was tidied up, I set out a TV and

Nave Residency Day 11

Something of a disjointed day today, various errands and weather-related interruptions had me going back three separate times. However, I did get stuff done. One of which was a  shot of the Pixel Earth-Moon System with my nice Canon camera; I had tried before but the auto-focus didn’t quite figure out what to focus on,

Nave Residency Day 10

I finally got back to the gallery yesterday, but I was at the Bow & Arrow Press for Open Press Night afterward, so I didn’t get to process things until now. A big portion of yesterday’s work was 100 Random Pixel time-lapse videos, which I present here: Time-Lapse 09 uses the same rules as the

Nave Residency, Day 9

With Labor Day and various other stuff happening, I haven’t been able to get over to the Nave until late this afternoon. Alas, I was only there for a couple hours, mostly to make more repairs to the Mississippi and to lay the other two out on a different support system. The plinth wasn’t quite

Nave Residency, Day 8

Today started off, oddly enough, as something of a clean-up day. I moved the trash bags I’m using as floor protectors for the wet projects, I shifted a bunch of the loose cubes over to where the river production area was, I cleaned up the pixel dice construction site, and collected boxes in one area